Mike Young

Mike Young

USA
Nov
24

Using atom-beautify and uncrustify to lint C# files in the Atom IDE

A beautifier is a program that changes source code, making it more readable and “pleasing for the eye”. This way,
3 min read
Sep
15
An obvious use for .Lerp() that does NOT involve animation

An obvious use for .Lerp() that does NOT involve animation

I recently learned something about another common function — good old .Lerp() — that I wanted to share with you, because if you’re like me you’ll find it so obvious in hindsight you’ll probably kick yourself for not using it more.
3 min read
Aug
02
A stellar ocean: Creating a gradient skybox with distant stars in Unity's Shader Graph

A stellar ocean: Creating a gradient skybox with distant stars in Unity's Shader Graph

In this example, I'm going to show you how to make a gradient skybox with far-off stars using Unity's Shader Graph.
7 min read
Jul
25
Spreading the word about your game? Here's a comprehensive list of subreddits for ya

Spreading the word about your game? Here's a comprehensive list of subreddits for ya

I've spent several years reading game dev subreddits and almost a full year sharing Spacefreighter [https://spacefreighter.net]
4 min read
Jul
22
Tips for growing your game's community in the early days

Tips for growing your game's community in the early days

By now, you probably have your game concept down. You've drawn it out on paper, figured out the
4 min read