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Latest
Nov
24
Using atom-beautify and uncrustify to lint C# files in the Atom IDE
A beautifier is a program that changes source code, making it more readable and
“pleasing for the eye”. This way,
3 min read
Sep
15

An obvious use for .Lerp() that does NOT involve animation
I recently learned something about another common function — good old .Lerp() — that I wanted to share with you, because if you’re like me you’ll find it so obvious in hindsight you’ll probably kick yourself for not using it more.
3 min read
Aug
02
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A stellar ocean: Creating a gradient skybox with distant stars in Unity's Shader Graph
In this example, I'm going to show you how to make a gradient skybox with far-off stars using Unity's Shader Graph.
7 min read
Jul
25

Spreading the word about your game? Here's a comprehensive list of subreddits for ya
I've spent several years reading game dev subreddits and almost a full year
sharing Spacefreighter [https://spacefreighter.net]
4 min read
Jul
22
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Tips for growing your game's community in the early days
By now, you probably have your game concept down. You've drawn it out on paper,
figured out the
4 min read